Class that represents the result of a raycast.
Create a RaycastResult object that gets the results from a StartShapeTestRay()
The handle returned from StartShapeTestRay()
Whether we hit anything.
Whether the entity hit exists.
Return the entity that was hit.
Get the position of the entity that was hit.
Material type that was hit.
Raycast result's handle.
Return the vector perpendicular to the tangent plane.
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