Options
All
  • Public
  • Public/Protected
  • All
Menu

Class GameplayCamera

The current rendering gameplay camera

Hierarchy

  • GameplayCamera

Index

Accessors

RelativeHeading

  • get RelativeHeading(): number
  • set RelativeHeading(heading: number): void

Static ForwardVector

Static Position

Static RelativePitch

  • get RelativePitch(): number
  • set RelativePitch(pitch: number): void

Static Rotation

Generated using TypeDoc